Files
shared_libs/message.py

301 lines
11 KiB
Python

import os
from typing import List, Optional
import tkinter as tk
from tkinter import ttk
try:
from manager import LxTools
except (ModuleNotFoundError, NameError):
from shared_libs.common_tools import LxTools, IconManager
class MessageDialog:
"""
A customizable message dialog window using tkinter for user interaction.
This class creates modal dialogs for displaying information, warnings, errors,
or questions to the user. It supports multiple button configurations, custom
icons, keyboard navigation, and command binding. The dialog is centered on the
screen and handles user interactions with focus management and accessibility.
Attributes:
message_type (str): Type of message ("info", "error", "warning", "ask").
text (str): Main message content to display.
buttons (List[str]): List of button labels (e.g., ["OK", "Cancel"]).
result (bool or None):
- True for positive actions (Yes, OK)
- False for negative actions (No, Cancel)
- None if "Cancel" was clicked with ≥3 buttons
icons: Dictionary mapping message types to tkinter.PhotoImage objects
Parameters:
message_type: Type of message dialog (default: "info")
text: Message content to display
buttons: List of button labels (default: ["OK"])
master: Parent tkinter window (optional)
commands: List of callables for each button (default: [None])
icon: Custom icon path (overrides default icons if provided)
title: Window title (default: derived from message_type)
font: Font tuple for text styling
wraplength: Text wrapping width in pixels
Methods:
_get_title(): Returns the default window title based on message type.
_on_button_click(button_text): Sets result and closes the dialog.
show(): Displays the dialog and waits for user response.
Example Usage:
1. Basic Info Dialog:
>>> MessageDialog(
... text="This is an information message.")
>>> result = dialog.show()
>>> print("User clicked OK:", result)
Notes:
My Favorite Example,
for simply information message:
>>> MessageDialog(text="This is an information message.")
>>> result = MessageDialog(text="This is an information message.").show()
Example Usage:
2. Error Dialog with Custom Command:
>>> def on_retry():
... print("User selected Retry")
>>> dialog = MessageDialog(
... message_type="error",
... text="An error occurred during processing.",
... buttons=["Retry", "Cancel"],
... commands=[on_retry, None],
... title="Critical Error"
... )
>>> result = dialog.show()
>>> print("User selected Retry:", result)
Example Usage:
3. And a special example for a "open link" button:
Be careful not to forget to import it into the script in which
this dialog is used!!! import webbrowser from functools import partial
>>> MessageDialog(
... "info"
... text="This is an information message.",
... buttons=["Yes", "Go to Exapmle"],
... commands=[
... None, # Default on "OK"
... partial(webbrowser.open, "https://exapmle.com"),
... ],
... icon="/pathh/to/custom/icon.png",
... title="Example",
... )
Notes:
- Returns None if "Cancel" was clicked with ≥3 buttons
- Supports keyboard navigation (Left/Right arrows and Enter)
- Dialog automatically centers on screen
- Result is False for window close (X) with 2 buttons
- Font and wraplength parameters enable text styling
"""
def __init__(
self,
message_type: str = "info",
text: str = "",
buttons: List[str] = ["OK"],
master: Optional[tk.Tk] = None,
commands: List[Optional[callable]] = [None],
icon: str = None,
title: str = None,
font: tuple = None,
wraplength: int = None,
):
self.message_type = message_type or "info" # Default is "info"
self.text = text
self.buttons = buttons
self.master = master
self.result: bool = False # Default is False
self.icon = icon
self.title = title
# Window creation
self.window = tk.Toplevel(master)
self.window.grab_set()
self.window.resizable(False, False)
ttk.Style().configure("TButton")
self.buttons_widgets = []
self.current_button_index = 0
# Load icons using IconManager
icon_manager = IconManager()
self.icons = {
"error": icon_manager.get_icon("error_extralarge"),
"info": icon_manager.get_icon("info_extralarge"),
"warning": icon_manager.get_icon("warning_large"),
"ask": icon_manager.get_icon("question_mark_extralarge"),
}
# Handle custom icon override
if self.icon:
if isinstance(self.icon, str) and os.path.exists(self.icon):
# If it's a path, load it
try:
self.icons[self.message_type] = tk.PhotoImage(
file=self.icon)
except tk.TclError as e:
print(
f"Error loading custom icon from path '{self.icon}': {e}")
elif isinstance(self.icon, tk.PhotoImage):
# If it's already a PhotoImage, use it directly
self.icons[self.message_type] = self.icon
# Window title and icon
self.window.title(self._get_title() if not self.title else self.title)
window_icon = self.icons.get(self.message_type)
if window_icon:
self.window.iconphoto(False, window_icon)
# Layout
frame = ttk.Frame(self.window)
frame.pack(expand=True, fill="both", padx=15, pady=8)
# Grid-Configuration
frame.grid_rowconfigure(0, weight=1)
frame.grid_columnconfigure(0, weight=1)
frame.grid_columnconfigure(1, weight=3)
# Icon and Text
icon_label = ttk.Label(frame, image=self.icons.get(self.message_type))
pady_value = 5 if self.icon is not None else 15
icon_label.grid(
row=0, column=0, padx=(20, 10), pady=(pady_value, 15), sticky="nsew"
)
text_label = tk.Label(
frame,
text=text,
wraplength=wraplength if wraplength else 300,
justify="left",
anchor="center",
font=font if font else ("Helvetica", 12),
pady=20,
)
text_label.grid(
row=0,
column=1,
padx=(10, 20),
sticky="nsew",
)
# Create button frame
self.button_frame = ttk.Frame(frame)
self.button_frame.grid(row=1, columnspan=2, pady=(8, 10))
for i, btn_text in enumerate(buttons):
if commands and len(commands) > i and commands[i] is not None:
# Button with individual command
btn = ttk.Button(
self.button_frame,
text=btn_text,
command=commands[i],
)
else:
# Default button set self.result and close window
btn = ttk.Button(
self.button_frame,
text=btn_text,
command=lambda t=btn_text: self._on_button_click(t),
)
padx_value = 50 if self.icon is not None and len(
buttons) == 2 else 10
btn.pack(side="left" if i == 0 else "right",
padx=padx_value, pady=5)
btn.focus_set() if i == 0 else None # Set focus on first button
self.buttons_widgets.append(btn)
self.window.bind("<Return>", lambda event: self._on_enter_pressed())
self.window.bind("<Left>", lambda event: self._navigate_left())
self.window.bind("<Right>", lambda event: self._navigate_right())
self.window.update_idletasks()
self.window.attributes("-alpha", 0.0) # 100% Transparencence
self.window.after(200, lambda: self.window.attributes("-alpha", 100.0))
self.window.update() # Window update before centering!
LxTools.center_window_cross_platform(
self.window, self.window.winfo_width(), self.window.winfo_height()
)
# Close Window on Cancel
self.window.protocol(
"WM_DELETE_WINDOW", lambda: self._on_button_click("Cancel")
)
def _get_title(self) -> str:
return {
"error": "Error",
"info": "Info",
"ask": "Question",
"warning": "Warning",
}[self.message_type]
def _navigate_left(self):
if not self.buttons_widgets:
return
self.current_button_index = (self.current_button_index - 1) % len(
self.buttons_widgets
)
self.buttons_widgets[self.current_button_index].focus_set()
def _navigate_right(self):
if not self.buttons_widgets:
return
self.current_button_index = (self.current_button_index + 1) % len(
self.buttons_widgets
)
self.buttons_widgets[self.current_button_index].focus_set()
def _on_enter_pressed(self):
focused = self.window.focus_get()
if isinstance(focused, ttk.Button):
focused.invoke()
def _on_button_click(self, button_text: str) -> None:
"""
Sets `self.result` based on the clicked button.
- Returns `None` if the button is "Cancel", "Abort", or "Exit" **and** there are 3 or more buttons.
- Returns `True` if the button is "Yes", "Ok", "Continue", "Next", or "Start".
- Returns `False` in all other cases (e.g., "No", closing with X, or fewer than 3 buttons).
"""
# Check: If there are 3+ buttons and the button text matches "Cancel", "Abort", or "Exit"
if len(self.buttons) >= 3 and button_text.lower() in [
"cancel",
"abort",
"exit",
]:
self.result = None
# Check: Button text is "Yes", "Ok", "Continue", "Next", or "Start"
elif button_text.lower() in ["yes", "ok", "continue", "next", "start"]:
self.result = True
else:
# Fallback for all other cases (e.g., "No", closing with X, or fewer than 3 buttons)
self.result = False
self.window.destroy()
def show(self) -> Optional[bool]:
"""
Displays the dialog window and waits for user interaction.
Returns:
bool or None:
- `True` if "Yes", "Ok", etc. was clicked.
- `False` if "No" was clicked, or the window was closed with X (when there are 2 buttons).
- `None` if "Cancel", "Abort", or "Exit" was clicked **and** there are 3+ buttons,
or the window was closed with X (when there are 3+ buttons).
"""
self.window.wait_window()
return self.result